Faction detachments for Boarding Actions
Your army can include ULTRAMARINES units, but it cannot include any ADEPTUS ASTARTES units drawn from any other Chapter.
You can include up to two of the following (duplicates are not allowed):
You can include up to one of each of the following units:
Units from your army with the Oath of Moment ability retain that ability.
The battle-brothers of the Shield Chapters commit their boarding strikes with a measured and meticulous application of force. They storm one section after the next while maintaining heightened awareness of lurking threats, and readying themselves to launch devastating counterattacks.
Shield of the Void — Strategic Ploy Stratagem
The Codex Astartes is held as a hallowed work of martial genius by the Shield Chapters. Its tenets prescribe tactical adaptability and fighting on the move, advancing from one adversary to the next in a series of deadly redeployments.
When: Your Movement phase.
Target: One ADEPTUS ASTARTES unit from your army.
Effect: Until the end of the turn, your unit is eligible to shoot and declare a charge in a turn in which it Advanced or Fell Back.
Shield of the Void — Strategic Ploy Stratagem
With a well-placed volley of high-powered ammunition or a dedicated melta charge, specially equipped Space Marines can effect a permanent access route.
When: Start of your Shooting phase.
Target: One ADEPTUS ASTARTES unit from your army that is not within Engagement Range of one or more enemy units.
Effect: Select one closed Hatchway within 9" of and visible to your unit. Open that Hatchway and, until the end of the battle, that Hatchway cannot be closed.
Restrictions: You cannot use this Stratagem more than once.
Shield of the Void — Battle Tactic Stratagem
Whatever hidden horrors lurk in the vessels the Shield Chapters must conquer, the warriors are able to adapt their firing tactics to ensure their destruction.
When: Your Shooting phase.
Target: One ADEPTUS ASTARTES unit from your army that has not been selected to shoot this phase.
Effect: Select one of the following abilities: LETHAL HITS, IGNORES COVER or SUSTAINED HITS 1. Until the end of the phase, ranged weapons equipped by models in your unit have that ability.
Shield of the Void — Strategic Ploy Stratagem
With one foe reeling in disarray, the battle-brothers instantly refocus on their next target, their rapid yet methodical progress capitalising on the enemy's every move.
When: Just after an enemy unit Falls Back.
Target: One ADEPTUS ASTARTES unit from your army that was within Engagement Range of that enemy unit at the start of the phase.
Effect: Your unit can make a Normal move of up to D3+1".
We are not using enhancements from Boarding Actions in the crusade. These are here for reference only!
A veteran of countless boarding strikes, this warrior leads their battle-brothers in a vanguard breach that drives into the foe's heart.
At the start of the first battle round, the bearer’s unit and up to one other friendly unit within the same Entry Zone can each make a Normal move of up to 6".
Gifted by the Tech-Priests of Tolorek for the cleansing of Ultramar, this powerful cyberspirit uses brute force technoscreed when entreated to overwhelm the systems of enemy ships, conquering them and yoking their protocols to the bearer's will.
In your Command phase, select one objective marker that you control and is within range of the bearer. Roll one D6: on a 2+, that objective marker is Secured by your army.
The Adeptus Astartes launch their shipboard strikes with precision and lethal momentum, sweeping aside each new obstruct ion to their progress and pressing ever forward.
Each time an ADEPTUS ASTARTES unit from your army is selected to shoot, if one or more models from that unit are within 1" of an open Hatchway and every model in that unit is on the same side of that Hatchway, select one enemy unit on the opposite side of that Hatchway from your unit. Until the end of the phase, ranged weapons equipped by models in your unit have the [sustained hits 1] ability while targeting that enemy unit.We are not using enhancements from Boarding Actions in the crusade. These are here for reference only!
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Adamantine Mantle
Bestowed as a mark of honour, this venerated relic lends an extra layer of armour protection that proves especially useful amidst vicious void war. Each time an attack is allocated to the bearer, subtract 1 from the Damage characteristic of that attack. |
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Clavitine Reliquary
A timeless and unique example of Chapter artifice, this device rapidly synchronises with the data spirits of locking devices and renders them quiescent. In your Movement phase, each time the bearer is selected to make a Normal or Advance move, if it is within 1" of a Hatchway, it can attempt to operate that Hatchway. If it does, it cannot attempt to operate a Hatchway again this turn. |
These vanguard specialists stay on the move, laying down hails of fire to harass and disrupt their foes even as they hit-and-fade through chambers and corridors.
ADEPTUS ASTARTES units from your army are eligible to shoot in a turn in which they Advanced or Fell Back.We are not using enhancements from Boarding Actions in the crusade. These are here for reference only!
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Omni-Structural Auspex
A rare device with a potent and knowledgeable machine spirit, this implement analyses the integrity of foes’ armour and isolates weaknesses to exploit. In your Shooting phase, after the bearer has shot, select one enemy unit hit by one or more of those attacks. Until the end of the phase, each time a friendly ADEPTUS ASTARTES model (excluding CHARACTER models) makes an attack that targets that unit, improve the Armour Penetration characteristic of that attack by 1. |
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Void Warrior
Having mastered the arts of shipboard warfare over many battles, this warrior moves swiftly through them and strikes with unerring skill. You can re-roll Advance and Charge rolls made for the bearer. In addition, the bearer is eligible to declare a charge in a turn in which it Advanced. |
Space Marine Chapters do not lightly commit their precious suits of Terminator armour to battle, nor the storied veterans who wear them. When they go to war, they always do so with a vital duty and a crucial target.
Once per battle, at the start of your Command phase, when you select a target for Oath of Moment, you can use this Detachment rule. If you do, until the start of your next Command phase, each time an ADEPTUS ASTARTES model from your army makes an attack that targets your Oath of Moment target, you can re-roll the Wound roll.We are not using enhancements from Boarding Actions in the crusade. These are here for reference only!
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Seal of Indomitability
This ancient honour is said to fortify the machine spirit of a suit of Terminator plate against even the most dolorous of blows. Once per battle, when the bearer’s unit is selected as the target of one or more attacks, it can use this Enhancement. If it does, until the end of the phase, the bearer has a 3+ invulnerable save. |
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Resolute
Allowing nothing to bar his path, this champion of the Chapter ploughs a bloody path through the foe. The bearer is eligible to declare a charge in a turn in which it Fell Back. In addition, Desperate Escape tests taken for the bearer are automatically passed, and each time the bearer makes a Fall Back move, it can move through enemy models as if they were not there. |