Cataclysm in the Abyss

Adepta Sororitas

Faction detachments for Boarding Actions

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Pious Protectors

Mustering a Boarding Patrol

You can include up to one of the following units:
You can include up to two of the following units (duplicates are not allowed):
You can include up to three of each of the following units:
You can include up to one of each of the following units:
You can include up to one of the following units:

Forming Boarding Squads


Rules Adaptations


Army Rule

Minor Miracles

The greatest miracles occur when the armies of the faithful gather en masse. Yet wherever they do battle, manifestations of the Emperors divinity may turn the prospect of crushing defeat to glorious victory.

Units from your army with the Acts of Faith ability retain that ability and gain this one.

When gaining a Miracle dice at the start of the turn from the Acts of Faith ability, you only do so in your turn, not your opponent’s. In addition, each time you gain a Miracle dice for any reason, improve the value of that Miracle dice by 1 (to a maximum of 6).

Detachment Rule

The Emperor Protects

The Adepta Sororitas fight to defend the Imperial faith from those who would seek to bring about its ruin. The Battle Sisters believe that the light of the Emperor falls upon those who defend his sacred realm, lending them divine protection from the blades and bullets of the enemy.

Each time an attack targets an ADEPTA SORORITAS unit from your army (excluding ARCO-FLAGELLANTS and REPENTIA SQUAD units), if that unit is within range of an objective marker, models in that unit have a 4+ invulnerable save against that attack. If that unit also performed the Secure Site Tactical Manoeuvre in your previous Shooting phase, models in it have a 3+ invulnerable save against that attack instead.

Stratagems

FINAL TESTAMENT
1CP
Pious Protectors – Battle Tactic Stratagem
The Sisters of Battle expect to die in battle. They strive to take as many blasphemers as possible with them to the grave.
WHEN: Fight phase, just after an enemy unit has selected its targets.

TARGET: One ADEPTA SORORITAS unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

EFFECT: You can discard 1 Miracle dice. Until the end of the phase, each time a model in your unit is destroyed, if that model has not fought this phase, roll one D6, adding 1 to the result if you discarded a Miracle dice: on a 4+, do not remove the destroyed model from play; it can fight after the attacking unit has finished making its attacks, and is then removed from play.
PRAYER OF PRECISION
1CP
Pious Protectors – Battle Tactic Stratagem
A whispered prayer prior to aiming steadies the hand and ensures each round strikes its mark.
WHEN: Your Shooting phase.

TARGET: One ADEPTA SORORITAS unit from your army that has not been selected to shoot this phase.

EFFECT: You can discard 1 Miracle dice. Until the end of the phase, each time a model in your unit makes an attack, re-roll a Hit roll of 1. If you discarded a Miracle dice, you can re-roll the Hit roll instead.
REPEL BOARDERS
1CP
Pious Protectors – Strategic Ploy Stratagem
Adepta Sororitas purgation teams excel at repelling boarding parties, repelling wave after wave of boarders with stoic defiance.
WHEN: Your opponent’s Movement or Charge phase.

TARGET: One ADEPTA SORORITAS unit from your army that has not fired Overwatch this phase.

EFFECT: Until the end of the phase, each time a model in your unit makes an attack while firing Overwatch, an unmodified Hit roll of 5+ is required to score a hit, instead of an unmodified 6. In addition, until the end of the phase, each time you roll to determine the number of attacks made with a weapon equipped by a model in your unit, you can re-roll the result.
RADIANT ILLUMINATION
1CP
Pious Protectors – Strategic Ploy Stratagem
As the enemy hurl themselves forth, the Emperor's divine light shines upon his faithful, blinding the unbelievers with its radiant glare.
WHEN: Your opponent’s Charge phase, just after an enemy unit has declared a charge.

TARGET: One ADEPTA SORORITAS unit from your army (excluding ARCO-FLAGELLANTS and REPENTIA SQUAD units) that was selected as a target of that charge.

EFFECT: You can discard 1 Miracle dice. Until the end of the phase, subtract 1 from Charge rolls made for that enemy unit. If you discarded a Miracle dice, subtract 2 from Charge rolls made forthat enemy unit instead.

Enhancements

We are not using enhancements from Boarding Actions in the crusade. These are here for reference only!

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Martial Discipline

Allied to their faith, the Adepta Sororitas possess discipline and training beyond that of most warriors. This leader is an expert in close-range combat and boarding actions, ordering their troops to lure the enemy into punishing fusillades and gun down fleeing foes with ruthless efficiency.

At the start of your Shooting phase, you can select one friendly ADEPTA SORORITAS unit within 6" of the bearer. Until the end of the phase, that unit is eligible to shoot in a turn in which it Advanced or Fell Back.

Limitless Resolve

This leader is a bombastic commander whose faith is matched by their boundless charisma. With the intonation of a single battle-psalm they may restore order and morale to a shattered formation.

While the bearer is on the battlefield, friendly Battle-shocked ADEPTA SORORITAS models (excluding ARCO-FLAGELLANTS and REPENTIA SQUAD models) have an Objective Control characteristic of 1.

Penitents and Pilgrims

Mustering a Boarding Patrol

You can include up to two of the following unit:
You can include up to three of each of the following units:

Rules Adaptations


Army Rule

Minor Miracles

The greatest miracles occur when the armies of the faithful gather en masse. Yet wherever they do battle, manifestations of the Emperors divinity may turn the prospect of crushing defeat to glorious victory.

Units from your army with the Acts of Faith ability retain that ability and gain this one.

When gaining a Miracle dice at the start of the turn from the Acts of Faith ability, you only do so in your turn, not your opponent’s. In addition, each time you gain a Miracle dice for any reason, improve the value of that Miracle dice by 1 (to a maximum of 6).

Detachment Rule

Bloody Redemption

Absolution can only be earned by spilling the blood of the enemy. Most will only find redemption in death, their last acts of violence absolving them of their sins against the Imperial faith.

The first time each turn that you gain 1 Miracle dice as the result of an ARCO-FLAGELLANTS or REPENTIA SQUAD unit from your army being destroyed, do not roll a D6; that Miracle dice has a value of 6 instead.

Stratagems

SLICK WITH GORE
1CP
Penitents and Pilgrims – Battle Tactic Stratagem
With chainsword and fist these warriors cut through the enemy until their bodies are coated in viscera and the foe quail before their bloody advance.
WHEN: Fight phase, just after an ADEPTA SORORITAS unit from your army destroys an enemy unit.

TARGET: That ADEPTA SORORITAS unit.

EFFECT: Until the end of the battle, your unit is slick with gore. In the Battle-shock step of your opponent's Command phase, if an enemy unit that is below its Starting Strength is within 6" of and visible to a unit from your army that is slick with gore, that enemy unit must take a Battle-shock test. If that enemy unit is also Below Half-strength, subtract 1 from that test. This cannot cause a unit to take two Battle-shock tests in the same phase.

RESTRICTIONS: You cannot use this Stratagem while a unit from your army that is slick with gore is on the battlefield.
CONTEMPT FOR DEATH
1CP
Penitents and Pilgrims – Battle Tactic Stratagem
The desire for absolution lends the penitent hosts unnatural resilience in the face of superior foes.
WHEN: Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.

TARGET: One ADEPTA SORORITAS unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

EFFECT: Until the end of the phase, each time an attack targets your unit, if the Strength characteristic of that attack is greater than the Toughness characteristic of your unit, subtract 1 from the Wound roll.
FEVERED ZEALOTS
1CP
Penitents and Pilgrims – Strategic Ploy Stratagem
Driven on by the depths of their own zeal, these warriors pile through hatchways and bulkheads, desperate to slaughter the blasphemers.
WHEN: Your Movement phase, just after an ADEPTA SORORITAS unit from your army opens a Hatchway.

TARGET: That ADEPTA SORORITAS unit.

EFFECT: Until the end of the turn, your unit has the Fights First ability.
SAVAGE FRENZY
1CP
Penitents and Pilgrims – Strategic Ploy Stratagem
A tide of screaming zealots swarms over the enemy, flailing wildly with deadly weapons and slaughtering any who attempt to flee.
WHEN: Your opponent’s Movement phase, just after an enemy unit is selected to Fall Back.

TARGET: One ARCO-FLAGELLANTS or REPENTIA SQUAD unit from your army within Engagement Range of that enemy unit.

EFFECT: Until the end of the phase, when that enemy unit Falls Back, models in it must take Desperate Escape tests as if their unit was Battle-shocked. When doing so, if that enemy unit is also Battle-shocked by other means, subtract 1 from each of those Desperate Escape tests.

Enhancements

We are not using enhancements from Boarding Actions in the crusade. These are here for reference only!

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Fervent Ferocity

So inflamed by their own fiery rhetoric is this priest, that terrible wounds go unnoticed as they hurl themselves towards the foe.

The bearer has the Feel No Pain 4+ ability.

Sanctification Rituals

As their forces seize territory, this pious leader leads holy rituals intended to purify and ward captured ground against the blasphemer.

The bearer can perform the Secure Site Tactical Manoeuvre as if it had the BATTLELINE keyword.